queenlua: (Peacock)
Presented in bulleted form, because apparently I only think in bullet lists these days.
  • I highly doubt I would've gotten very far at all, if I hadn't been primarily drinking and/or bantering with friends while playing the first twelve hours or so of the game. And I'm not entirely sure whether I would've gotten to up to, say, the What Pride Had Wrought mission if I hadn't been unemployed and thus in possession of an extreme abundance of time. It's a long, long game, and a lot of it is padding. There are swaths of missions that I thought of as soothing more than having properly fun, engaging gameplay, if that makes any sense. By the time I got to What Pride Had Wrought, I was pretty well hooked, and the quests were consistently exciting and fun—but that's a long way into the game. In principle I don't like recommending things that get "good" only after an insane upfront time investment, and yet, I didn't dislike the early parts, and I liked the later parts a whole awful lot. So I dunno. Definitely play this game if you have a huge swath of time on your hands that you don't mind spending on one game; all others, use their own judgment, I guess.

    I've never played an MMORPG, so I could be wrong, but there were a lot of elements that made me wonder if I was basically playing a single-player MMORPG. The part where the game only "begins" once you've gotten to some high level and thus can take on the more exciting quests (dragons, etc). The dozens of grindy fetch quests that feel more like a way to pass time and get "yay quest completed" endorphins rather than solid gameplay. But I could be talking out of my ass, here; I don't actually know if these are MMORPG things or not. But they feel like what I imagine MMORPGs are like.

  • Gameplay )
    Early game progression )
    omg the environments ahhh )
    dating_sim.doc )
    The Fade )
    DRAGONS )
    Companions & shit )
in conclusion dragon age inquistion is a game

*bows*
queenlua: (minamimoto)
it's a shame that Issues-y Genfic is usually all i want out of any given new fandom

because it's so so easy for authors to get a few key details/dialogue-bits/etc just a little wrong, but those things were key and now the whole thing is ruined. (and, of course, there's plenty of fic that gets said key details massively wrong, which is an even greater cause for anguish)

"but lua, that's basically all you write, like, all your stuff could be subtitled Laguz_Oppression_Issues.doc, isn't that kind of the same—" yes yes yes, i'm a massive hypocrite, i haven't reread my fic in ages but i'm p sure next time i do i will cringe at everything and throw myself & said fic into the ocean, i'm sorry ok

(though, as an aside, re: hypocrite: i have a personal theory that people who are never hypocritical are probably worse than hypocrites. like, hypocrisy can imply someone who's relentlessly callow and two-faced, but more often i think it just implies someone who sometimes falls short of their lofty ideals, and like, hey, at least they have ideals and they're trying, right, so why does "hypocrite" categorically have such a negative connotation

...though it wears thin if they always fall short of those ideals

...and i'm pretty much always writing issues-y genfic

...okay i don't like where this logic is going, how is this aside relevant again, END PARENTHETICAL)

anyway. this is all just a roundabout way of saying that all the Dorian Pavus fic i've found so far has disappointed me in one highly irksome way or another, and, even more annoyingly, basically none of it focuses on the aspects of dorian that i care about (read: i just want to read about dorian-wanting-to-save-tevinter-even-though-he-thinks-its-politics-and-culture-is-seriously-effed-up-d'aww-idealism. this is a topic that, semi-predictably, gives me feels. the whole fallout-with-his-father aspect is also interesting, but it's pretty well covered in the game; i don't particularly feel the need to see that angst explored more, and most fics on the topic just seem to be retreading old ground)

i mean, it probably doesn't help that his main in-game plot wasn't handled very delicately either. i... don't want to say it was badly done, because bioware sure ain't payin' me dolla dolla bills to be their scenario writer, and it was good in a lot of ways, but. it's so hard to do any Dramatic Interpersonal Confrontation Over Issues properly (i should know, because it is my #1 writing hobby, for a good time send me soap opera prompts), but it just hit a couple weird notes for me, and i think i was like, underdeveloped cultural context / a vague suspicion that the game is mungling real-world issues with in-game-universe isues in a funky way, i can't really articulate it, but something was off—but, there's only so much ground you can cover if you're given like Three Scenes to Complete a Romance or whatever and do you see why finding issues fic to please my tastes is impossible, i even pick nits when the professionals do it. i am the worst.

"lua does this mean you've become one of those dragon age: inquisition people"

well uhm )

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