Radiant Dawn Retrospective
Feb. 29th, 2012 09:03 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Beat the game today. Aw yeah, best leap day evar.
Now maybe I will go study for that midterm I have in, uh, two days.
- Blood pacts were, in fact, just as dumb of a plot device as I was expecting them to be. (I already knew their general points in the plot from having read most of the script, but I was hoping they would somehow seem less lame in execution?) It just seems to me that, if anyone's ever asking you to sign something that sketch, you'd at least glance at the document (especially since the name seems to imply that blood may be required to sign it? this is unclear, but since it's a magical document it seems like something like that may be necessary). And if there were something that powerful, royals (maybe not Pelleas, but certainly the old Kilvas king) would at least be aware of it? That, and they just seem like a sort of lame/uninspiring, plot device-y sort of idea. I dunno.
- If there is a god or gods, I want that god (or one of the gods) to be exactly like Yune. Everything she said was hilarious. And adorable. And <3.
- Naesala: "Leanne, I wish you would stop looking into my soul. It's very rude of you." lollollol
- Ike: "Sothe, shut up and watch." No idea why it struck me so hard, but I literally LOL'd at this moment... during the last part of Part 3 and the whole of Part 4, I got the idea Ike was just cranky and sick of all this everyone's-at-war-time-to-save-the-world-goddess-versus-goddess bullshit and just wanted everyone to shut up and fight so he could get this nonsense over with. It was fantastic.
- Chapter 3-12 is now possibly my least favorite chapter of any FE ever >___> The Dawn Brigade kinda sucks to begin with, and my guys were painfully under-leveled and for whatever reason, so I was pretty much forced to camp out over that cliff and wait as the entire enemy army slowly, s-l-o-w-l-y made their way over to me so I could have Volug or Zihark stab them. Guh.
- ...actually, similarly, a lot of battles in Part 4 I think suffered from poor level design. There were plenty of maps that weren't particularly interesting tactically/mechanics-wise, but still took forever just because they threw a half-billion units at you. Zzz.
- oh my this sounds somewhat negative. Rest assured, despite my griping, it was a mostly-awesome game, and I'm very proud to say I spent my first all-nighter of the semester beasting through part 3. Hell yeah.
Now maybe I will go study for that midterm I have in, uh, two days.