there was a sidebar i ended up not including in the post, because it was kind of irrelevant to my main point, but—i do think the game designers made the correct choice in making KH2's combat easier/accessible most of the time. like, the difficulty of that Roxas battle, much as i liked it, was like hitting a WALL—there's a reason it wasn't in the o.g. version of the game, and only on the hardcore-fans-shiny-final-remixed edition!
because while the combat is neat, the bigger point in Kingdom Hearts is "having fun exploring cool new worlds," and you can tell that from just how much effort is put into every little detail of the assets (they customize the bottom-left-hand menu per world??? how many artist-years did this game TAKE). like, most of my friends who played this game with me when i was younger were NOT hardcore gamers, and i was playing it mostly as a social thing; having them all hit a total WALL would've ruined the fun for everyone.
i know this version of KH2 has a bunch more bosses as optional side battle things, which seems pretty ideal—definitely gonna check them out postgame, etc
no subject
Date: 2020-12-09 08:58 pm (UTC)there was a sidebar i ended up not including in the post, because it was kind of irrelevant to my main point, but—i do think the game designers made the correct choice in making KH2's combat easier/accessible most of the time. like, the difficulty of that Roxas battle, much as i liked it, was like hitting a WALL—there's a reason it wasn't in the o.g. version of the game, and only on the hardcore-fans-shiny-final-remixed edition!
because while the combat is neat, the bigger point in Kingdom Hearts is "having fun exploring cool new worlds," and you can tell that from just how much effort is put into every little detail of the assets (they customize the bottom-left-hand menu per world??? how many artist-years did this game TAKE). like, most of my friends who played this game with me when i was younger were NOT hardcore gamers, and i was playing it mostly as a social thing; having them all hit a total WALL would've ruined the fun for everyone.
i know this version of KH2 has a bunch more bosses as optional side battle things, which seems pretty ideal—definitely gonna check them out postgame, etc