Date: 2019-03-24 07:58 pm (UTC)
lassarina: (Default)
From: [personal profile] lassarina
This is fun!

A friend of mine once told me about a D&D game she was adjacent to, where one person wanted to play lawful good and one chaotic evil, and the DM said "only if you figure out why you aren't killing each other, in-character." Their eventual decision was that their characters were soulmates and they were DETERMINED to convert each other, and in the meantime, LEAVE HIM ALONE HE'S MINE AND MINE ONLY. Which to me is delightful.

A lot of tabletop games I've played in have generally started with "explain why you're all part of $group," too, so I really like things like that. Like, in my husband's Exalted game, we all worked for this specific power broker, so as long as we wanted that to be true, we had to stick together. Our reasons for working for him were our own, but that was his rule.
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