1.) Honestly I've finally gotten over myself in terms of "fashion." I wear mom jeans or leggings with long shirts and I just don't care anymore. I want to be comfortable, and the beauty standards of clothing seem to always entail being uncomfortable it seems. Like tight pants that fuck up your digestion and don't fit if your stomach isn't somehow flat. Luckily for me mom jeans have a pocket for my gut. ;P
But seriously, if the jacket is comf I say wear the jacket.
3.) This is a fascinating bit and I kind of wish it was its own post, because I'm interested in reading what other people have to say about it/how other people react toward it, specifically this part: "Is *engrossing* the best thing a narrative can possibly be?" I feel like I'm going to take that point into my small close-knit group discord and get some outside opinions.
I think the importance of an engrossing narrative changes depending on the medium. In literature, all you have is the narrative*, so if it's dull or overbearing it throws the entire work off. The audience is easily lost. But if you look at a video game or visual novel, even a movie or play, there are other facets to consider; the narrative is perhaps an important component, but it isn't the only one.
*There are other components but honestly if a narrative is not engrossing people put the book down? Like you can't even grow to like characters if the narrative is bad in a strictly text-based medium. At least in a visual novel you can see the characters and get attached a little that way; in video games you might have other things to keep your attention. But an engrossing narrative is what holds your attention in a book. I'm too tired to really get to the heart of this, or come up with other alternatives that would matter just as much in a book, but like an engrossing narrative trumps mediocre/dull plots and characters, I think? Not that they're not important, but they tend to be secondary. You can't get someone to like your amazing characters with a shit narrative, but an amazingly engrossing narrative will keep people around to the end even if your characters aren't the best. (inb4 people have imaginations and et cetera, so sometimes their own minds keep them engaged on the character front.)
4.) good friends are hard to come by. i don't have many but boy am i thankful for the ones i have.
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Date: 2019-01-15 03:06 pm (UTC)But seriously, if the jacket is comf I say wear the jacket.
3.) This is a fascinating bit and I kind of wish it was its own post, because I'm interested in reading what other people have to say about it/how other people react toward it, specifically this part: "Is *engrossing* the best thing a narrative can possibly be?" I feel like I'm going to take that point into my small close-knit group discord and get some outside opinions.
I think the importance of an engrossing narrative changes depending on the medium. In literature, all you have is the narrative*, so if it's dull or overbearing it throws the entire work off. The audience is easily lost. But if you look at a video game or visual novel, even a movie or play, there are other facets to consider; the narrative is perhaps an important component, but it isn't the only one.
*There are other components but honestly if a narrative is not engrossing people put the book down? Like you can't even grow to like characters if the narrative is bad in a strictly text-based medium. At least in a visual novel you can see the characters and get attached a little that way; in video games you might have other things to keep your attention. But an engrossing narrative is what holds your attention in a book. I'm too tired to really get to the heart of this, or come up with other alternatives that would matter just as much in a book, but like an engrossing narrative trumps mediocre/dull plots and characters, I think? Not that they're not important, but they tend to be secondary. You can't get someone to like your amazing characters with a shit narrative, but an amazingly engrossing narrative will keep people around to the end even if your characters aren't the best. (inb4 people have imaginations and et cetera, so sometimes their own minds keep them engaged on the character front.)
4.) good friends are hard to come by. i don't have many but boy am i thankful for the ones i have.