Date: 2016-12-02 05:15 am (UTC)
queenlua: (Default)
From: [personal profile] queenlua
ah, the "princes may not be loaded due to other circumstances" thing is a good point, which i hadn't thought of—that could possibly explain it in this context (like maybe he's prince of a really minor city-state or something, the equivalent of being the son of the mayor of topeka), but if that's the case the context clues haven't helped me out a ton—the city we see him departing at the beginning of the games looks flash and modern and rich as all get-out, heh.

it's interesting; i liked quest markers a lot when i was playing dragon age: inquisition, and i think my opinion varies a lot with my present state of mind? when i was playing dragon age, i was kind of exhausted and sad and wanted the visceral feeling of accomplishment you can get from a game; quest markers totally streamlined my gameplay and made me feel badass. whereas, in this context, i was relaxed and having fun exploring with a good friend and not really needing to accomplish much, and thus the quest markers felt a little oppressive to me. it's an interesting difference!

and the humor in FFIX helped SO MUCH gosh. it's something i wish more fantasy epics in general realized; it's really hard to make your hero's angst accessible to everyone, but everyone likes to laugh, and the game did a really good job of introducing everyone as a quirky trope (overly-shy mage! womanizer! clumsy knight!) to make them likable and then fleshing them all out in really cool ways. love love ffix ee
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