it's funny you mention the DS one, actually, because it made me think of the little DS image-chat program, which then reminded me of a cute game i'd forgotten about over Twitter, magic missle, in which you duel with your opponent by "casting" spells (i.e. linking stock images) and explaining what your spell does. super-freeform and cutesy, and seems like DS picochat could take advantage of similar things, hm
and oh my god that OTC tournament stuff is kind of amazing. i. i had no idea this was a thing, and wow the technical quality of some of those is obscene, and i just think it's kind of amazing there was this big community game in some corner of dA that i have never encountered in my years of casually browsing the site. how delightful. (i actually read a book once, where storytellers competed in an OTC tournament-ish game, except with spoken word storytelling rather than visual telling... though, it wasn't scored by audience votes, the two competitors "just knew" when they were beaten, and they respectfully refrained from things considered godmoding, or, something. it was also set within a utopian society, which i think is the only reason it kind of worked :P)
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Date: 2015-07-18 04:39 am (UTC)it's funny you mention the DS one, actually, because it made me think of the little DS image-chat program, which then reminded me of a cute game i'd forgotten about over Twitter, magic missle, in which you duel with your opponent by "casting" spells (i.e. linking stock images) and explaining what your spell does. super-freeform and cutesy, and seems like DS picochat could take advantage of similar things, hm
and oh my god that OTC tournament stuff is kind of amazing. i. i had no idea this was a thing, and wow the technical quality of some of those is obscene, and i just think it's kind of amazing there was this big community game in some corner of dA that i have never encountered in my years of casually browsing the site. how delightful. (i actually read a book once, where storytellers competed in an OTC tournament-ish game, except with spoken word storytelling rather than visual telling... though, it wasn't scored by audience votes, the two competitors "just knew" when they were beaten, and they respectfully refrained from things considered godmoding, or, something. it was also set within a utopian society, which i think is the only reason it kind of worked :P)