amielleon: The three heroes of Tellius. (Default)
Ammie ([personal profile] amielleon) wrote in [personal profile] queenlua 2012-07-16 02:16 pm (UTC)

Oh yeah, aside: He argues that game can't be art because they are interactive, but that brings to mind some modern art that relies on interactivity.

At the Art Institute of Chicago there's this giant heap of hard fruit-flavored candy in one corner. It's an exhibition, and all visitors are encouraged to take a piece, and the pile is replenished regularly. The object label says it's supposed to be about weight loss or something. The loss, which the viewer is a part of, is the point -- the interactivity.

Post a comment in response:

This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting